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Aggregate AI 摘要 arXiv cs.AI 人工智能 31 Aug 2026 - 14:30

CEDAR: Automata as Verifiable Interfaces for Language-Guided Embodied Action

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关键摘要

CEDAR将自然语言指令转为可验证的有限自动机,提升具身智能体约束执行能力

  • CEDAR用正则语言建模环境事件轨迹,实现指令形式化验证
  • 技能与约束均表示为确定性有限自动机,支持交集运算强制满足约束
  • 在Minecraft中相比基线方法更好维持时空约束,减少LLM查询次数

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正文提要

arXiv:2608.27797v1 Announce Type: new Abstract: Natural-language tasking of embodied agents is rarely just goal specification: users also impose constraints that must persist while the world changes. Code-generating LLM agents can produce plausible behaviors for such instructions, but their free-form programs provide no stable object to verify, compose with new constraints, or repair from a failing trace. We present CEDAR, a counterexample-guided framework that grounds instructions as regular languages over environment event traces. CEDAR uses a language model for semantic judgments and execution traces for correction, then represents both skills and specifications as deterministic finite automata. This turns constraints into executable finite-state objects: a learned skill can be intersected with a learned sleep at night or stay in this biome specification, yielding a controller that enforces the learned constraint by construction rather than by repeated prompting. In Minecraft, with the same simulator/API observations available to a program-generating baseline, CEDAR maintains temporal and spatial constraints that the baseline fails to preserve and amortizes reuse of learned skills, reducing cumulative LLM queries. These results suggest that regular languages offer a practical verification layer between natural-language instructions and embodied-agent policies.

来源:https://arxiv.org/abs/2608.27797

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